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Getting Started

This guide will help you install and configure Elys License Manager in your Unreal Engine project.

Prerequisites

  • Unreal Engine 5.6 or later
Supported Platforms

Elys License Manager is an editor-only plugin. It does not affect packaged games or add any runtime overhead.

Installation

  1. Open the FAB Marketplace in your browser
  2. Search for "Elys License Manager"
  3. Purchase and download the plugin
  4. Install via the Epic Games Launcher or FAB Desktop App

Enabling the Plugin

  1. Open your Unreal Engine project
  2. Go to Edit > Plugins
  3. Search for "Elys License Manager"
  4. Check the Enabled checkbox
  5. Click Restart Now to reload the editor
First Time Setup

After enabling the plugin for the first time, you may see a prompt to recompile the project. Click Yes to continue.

Verifying Installation

After restarting the editor, verify the plugin is working:

1. Check the Tools Menu

Go to Tools in the top menu bar. You should see:

  • Elys License Manager submenu
    • License Manager
    • Dependency Analyzer

2. Check Content Browser Context Menu

Right-click any folder in the Content Browser. Under Elys License Manager, you should see:

  • Assign License Source
  • Explore License Coverage
  • Analyze Dependencies
  • Delete Empty Folders
  • Safe Delete Folder

3. Check Output Log

Open the Output Log (Window > Developer Tools > Output Log) and search for:

LogElysLicenseManager: ElysLicenseManagerEditor module started

If you see this message, the plugin is running correctly!

First Use

License Management

  1. Go to Tools > Elys License Manager > License Manager
  2. The License Manager panel opens with two tabs: Sources and Asset Explorer
  3. Click "+ New Source" to create your first license source
  4. Fill in the pack name (e.g., "Medieval Props Pack")
  5. Add the publisher name and optional purchase URL
  6. Click "Add Folder" to assign a content folder to this source
  7. Browse the folder tree and select the folder containing the pack's assets

Dependency Analysis

  1. In the Content Browser, navigate to any folder with assets
  2. Right-click the folder
  3. Select Elys License Manager > Analyze Dependencies
  4. The Dependency Analyzer will open showing inbound and outbound dependencies

Next Steps

Troubleshooting

Plugin Not Appearing

If the plugin doesn't appear after enabling:

  1. Verify you're using UE 5.6 or later
  2. Check the Output Log for errors containing ElysLicenseManager
  3. Try regenerating project files (Right-click .uproject > Generate Visual Studio project files)
  4. Rebuild the project in Visual Studio

If context menus don't show Elys License Manager:

  1. Ensure the plugin is enabled in the Plugins window
  2. Restart the editor completely
  3. Check that you're right-clicking on a folder (not individual assets)

Getting Help

Still having issues? We're here to help: