Elys Music Engine
Advanced layer-based music system with Quartz beat synchronization, GameplayTags integration, MetaSound control, and built-in multiplayer replication. Perfect for dynamic, adaptive game music.
High-quality, production-ready plugins for perception systems, AI integration, and more.
Modular, extensible, and production-ready
Advanced layer-based music system with Quartz beat synchronization, GameplayTags integration, MetaSound control, and built-in multiplayer replication. Perfect for dynamic, adaptive game music.
License tracking and dependency analysis for Unreal Engine. Assign marketplace sources to assets, track license coverage, analyze dependencies, and export reports. Full Content Browser integration.
Multi-channel perception system for targeting and interaction. Extensible, event-driven architecture with customizable samplers, filters, and scorers. Full Blueprint & C++ support.
Local, offline GenAI for Unreal Engine. Speech-to-text with Whisper.cpp, LLM inference with llama.cpp. 100% offline - no cloud required. Multiplayer-safe design with streaming responses.
Modular game feel & response system for Unreal Engine 5. Data-driven Response Assets compose 30 built-in handlers — camera shake, particles, time dilation, rumble, and more — with Dramatic Intensity for escalating impact across combos.
Clean separation of concerns. Use only what you need, extend what you want.
Full Blueprint support with events, async nodes, and clear APIs.
Optimized C++ core with efficient data structures and minimal overhead.
Designed with networking in mind. Client-side processing, smart replication.
Detailed documentation with examples, guides, and API references.
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