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Editor workflow

Elys License Manager

Know where your assets come from and what depends on them.

Keep asset sources and dependency information close to the content you work with. Review your project from a dedicated panel or the Content Browser.

Sources · Dependencies · Reports

In your project

Three ways to use it.

01

Organize an asset library

Associate assets and folders with the packs and publishers they came from.

02

Prepare a cleanup

Inspect references before moving or deleting content.

03

Share a project review

Export a source and coverage report for your team to review.

What you get

Included with the plugin.

  • Source records and asset assignments
  • License coverage and dependency views
  • Content Browser context-menu tools
  • Report export and workflow documentation

Getting started

Make it work in your project.

  1. Install the matching engine package from Fab and enable the plugin.
  2. Create a source record for an asset pack.
  3. Assign a folder, inspect its coverage and review its dependencies.
Open the setup guide ↗

Ready to add it to your project?

Get the plugin on Fab. For setup questions or a collaboration, get in touch.