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ElysPerceptionPlugin

A powerful, modular Unreal Engine plugin for player-side perception and evaluation

Easy to Use

Modular Pipeline Architecture

Configure perception using a flexible Pipeline system with Samplers, Filters, Scorers, Aggregators, and Resolvers. Mix and match components to fit any gameplay scenario.

Focus on What Matters

Multi-Channel Support

Run multiple independent pipelines simultaneously for targeting, interactions, and custom channels. Each channel maintains its own best candidate and events.

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Blueprint & C++ Ready

Create custom pipeline components in Blueprint or C++. Designer-friendly with full extensibility for programmers. Interface-based opt-in system.